Filtered by vendor Id Software
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Total
27 CVE
| CVE | Vendors | Products | Updated | CVSS v2 | CVSS v3 |
|---|---|---|---|---|---|
| CVE-2005-0983 | 4 Activision, Id Software, Lucasarts and 1 more | 10 Call Of Duty, Call Of Duty United Offensive, Return To Castle Wolfenstein and 7 more | 2025-04-03 | 5.0 MEDIUM | N/A |
| Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data. | |||||
| CVE-2006-2236 | 1 Id Software | 4 Quake 3 Arena, Quake 3 Engine, Return To Castle Wolfenstein and 1 more | 2025-04-03 | 7.6 HIGH | N/A |
| Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command. | |||||
| CVE-2006-3401 | 1 Id Software | 1 Quake 3 Engine | 2025-04-03 | 7.5 HIGH | N/A |
| Stack-based buffer overflow in Quake 3 Engine as used by Quake 3: Arena 1.32b and 1.32c allows remote attackers to cause a denial of service and possibly execute code via long CS_ITEMS values. | |||||
| CVE-2006-3400 | 2 Id Software, Raven Software | 2 Quake 3 Engine, Soldier Of Fortune 2 | 2025-04-03 | 7.5 HIGH | N/A |
| Stack-based buffer overflow in the CG_ServerCommand function in Quake 3 Engine as used by Soldier of Fortune 2 (SOF2MP) GOLD 1.03 allows remote attackers to cause a denial of service and possibly execute code by sending a long command from the server. | |||||
| CVE-2004-2594 | 1 Id Software | 1 Quake Ii Server Windows | 2025-04-03 | 5.0 MEDIUM | N/A |
| Absolute path traversal vulnerability in Quake II server before R1Q2 on Windows, as used in multiple products, allows remote attackers to read arbitrary files via a "\/" in a pathname argument, as demonstrated by "download \/server.cfg". | |||||
| CVE-2004-2598 | 1 Id Software | 1 Quake Ii Server | 2025-04-03 | 5.0 MEDIUM | N/A |
| Quake II server before R1Q2, as used in multiple products, allows remote attackers to corrupt the server's client state data structure by exiting a session without a valid disconnect command, then reconnecting, which prevents a mod from being notified of changes in the client state. NOTE: the impact of this issue will vary depending on which mod is being used. | |||||
| CVE-2004-2599 | 1 Id Software | 1 Quake Ii Server | 2025-04-03 | 2.1 LOW | N/A |
| Multiple buffer overflows in Quake II server before R1Q2, as used in multiple products, allow local users to cause a denial of service (application crash) via the server console or rcon. | |||||
